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Justin Lee

Creature and Character Artist

I am a 3D Artist based in Singpapore. I was deeply involved in several commercial projects, varying from major clients like Samsung and Disney. I also played a key role in developing in-house IPs and helped to produce an animation film. I am always operating at near or full capacity, which meant that I am always productive and work fueled. Furthermore, some of my works have accredited to achieve the 3D totalexcellence awards and CGHUB Editors' picks.

 

If you interested in offering freelances, project or jobs just drop me a mail.

 

I am a 3D Artist based in Singpapore. I was deeply involved in several commercial projects, varying from major clients like Samsung and Disney. I also played a key role in developing in-house IPs and helped to produce an animation film. I am always operating at near or full capacity, which meant that I am always productive and work fueled. Furthermore, some of my works have accredited to achieve the 3D totalexcellence awards and CGHUB Editors' picks.

 

If you interested in offering freelances, project or jobs just drop me a mail.

 

AWARDS

 

2013 

 

2012

 

2010

 

2009 

 

2009

 

2009

 

EXPERIENCE 

​

Singapore

Mar 2016 - Present

Singapore

Aug 2015 - Feb 2016


Singapore

Aug 2014 - Aug 2015

 

Singapore

April 2014 - May 2014

 

Singapore

Sep 2013 - Nov 2013

 

Singapore

Feb 2013 - May 2013

 

Singapore

Apr 2012 - Dec 2012

​

EDUCATION
 

Singapore

SKILLS

SOFTWARE

Bandai Namco Entertainment 

3D Artist



Lucasfilm Singapore

3D Assets & Environment Apprentice


Robot Playground Media

3D Artist 

 

VividThree Production

3D Artist Freelance

 

CRITICA

3D Intern

 

Saint Andrew's Secondary School

3D Instructor

 

Private Tutor       

Digital Art

 

​

 

Nanyang Polytechnic

SIDM Animation

 

1st in 3D fan art challenge - Planet to Planet [Nov 2013]

 

Artwork featured at ImagineFX issue 88 [Nov 2012]

 

Artwork featured at Noise Singapore youth arts showcase festival [14-16 Aug 2010]

 

Special Feature Award in Machinima from Shoot award 2009 [06 Dec 2009]

 

1st Runner up in Brasses Category [Secondary /JC/ ITE] from Animania 2009 [27 March 2009]

 

 Artwork featured at The Noise Singapore Festival Showcase [24-29 March 2009]

 

- Digital Sculpt and paint highly detailed 3D and 2D images.

 

- Great understanding of UV layout and texturing for games.


- Organic and hard surface modeling in Zbrush and Maya.


- Understand human and creature anatomy and have a keen eye for form, shapes, structures and silhouettes in regards to modeling.

 

- Texture for in-game characters including color maps, normal maps, specular maps, height maps, AO maps, detail maps and transparency maps.

 

Photoshop 
Maya  
Mudbox
Zbrush

Keyshot

★★★★☆

★★★★☆

★★★☆☆

★★★★★

★★★★★

UVlayout
Topogun
Xnormal
Marmoset toolbag.

Mari

★★★★☆

★★★★☆

★★★★☆

★★★★★

★★★★★

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